Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Registered Member #2587 Joined: [ 17:13 ] [ 07 Oct 2013 ]
Small update. Dalian Plant is done. I'm already working on the next map.
I'm almost done prepping Strike at Karkand for lightmapping. Yep. I've got all the assets for Strike at Karkand ported and am now building this map. It sure was a doozy though. It had over 180+ new assets to port. But a lot of stuff is also used in other maps like Daqing Oilfields which I think will be the final map I do before the first release. So I'm hoping it will shave off a lot of time needed to port some of the other maps post release.
The only part that may be time consuming for this map is the road meshes. This is a close quarters map and the terrain design calls for quite a bit of roads, so I expect to spend a good chunk of time on road work. But seeing how good the roads look in the previous maps thus far, it will be time well spent.
I also finished another new vehicle port. The AA weapons found on the aircraft carrier are now ported and fully functional. Complete with HUD and gun fire sounds. It was something lacking from the old BF242 and now that I had the BF2 meshes for the stationary stinger/TOW weapons ported, it seemed out of place not to have these ported as well. So expect those to be usable in Dalian Plant and all future maps that have the BF2 aircraft carrier.