Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
[00:21] GoodDayToDie!!: Reegad is almost finished with his square [00:21] GoodDayToDie!!: Indy made a square...almost done [00:22] GoodDayToDie!!: mark and i came up with an idea for sq 15 [00:23] GoodDayToDie!!: sniper jack and flamin aren't following throgh with their squares atm [00:23] BryceRice/mom: never played it [00:23] GoodDayToDie!!: rgr [00:23] GoodDayToDie!!: through* [00:23] BryceRice/mom: bleh [00:23] BryceRice/mom: telll em to hurry up [00:24] BryceRice/mom: lo; [00:24] GoodDayToDie!!: agreed [00:24] GoodDayToDie!!: [00:24] BryceRice/mom: hahaha [00:24] GoodDayToDie!!: and there is is still no sq 16 [00:24] GoodDayToDie!!: but Reegad's square..lol comedy and CLEAN [00:24] GoodDayToDie!!: this map is gonna be a long ass map [00:24] BryceRice/mom: yay [00:25] BryceRice/mom: are any of them really hard? [00:25] GoodDayToDie!!: idk fer sure [00:25] GoodDayToDie!!: #8, Indy's is kinda tough [00:26] GoodDayToDie!!: the map is kind of a noob's nightmare lol [00:26] GoodDayToDie!!: so much random shit [00:26] BryceRice/mom: in a bad way [00:26] BryceRice/mom: or good [00:26] GoodDayToDie!!: good [00:26] GoodDayToDie!!: lol [00:27] GoodDayToDie!!: flami's Square #1 is a freefall...like the cessna challenge section with no planes [00:27] GoodDayToDie!!: but i havent seen any final draft of that [00:27] GoodDayToDie!!: it's HIGH [00:27] GoodDayToDie!!: like u [00:27] BryceRice/mom: lol [00:27] BryceRice/mom: u got that right [00:28] GoodDayToDie!!: chute early = long map [00:28] GoodDayToDie!!: SQ 2 is marks n mine....easy and quick and safe [00:28] GoodDayToDie!!: #3 is reegads...idk how long it is or tough [00:29] GoodDayToDie!!: 4 is mine...not too hard and takes a good 5-8 minutes maybe [00:29] GoodDayToDie!!: 5 is Shrooms and idk how long it takes [00:29] GoodDayToDie!!: 6 is Apaches and again im not sure.... [00:30] GoodDayToDie!!: 7 is Kahuna's...LOL [00:30] GoodDayToDie!!: awesome sq [00:30] GoodDayToDie!!: 8 is Indys...needs a spruce, but a good chalenge [00:30] GoodDayToDie!!: 9 is mine....a quick square [00:30] GoodDayToDie!!: 10 is Cochranes...a quick square..epic too [00:31] GoodDayToDie!!: 11...ummm sniperjack....meh [00:32] GoodDayToDie!!: oh 11 is Flamins...meh no idea if he even started it...and 12 is sniper jack...no idea [00:32] GoodDayToDie!!: 13 is the easiest square......made by shrooms.... [00:33] GoodDayToDie!!: 14 is mine and a good challenge.. [00:33] GoodDayToDie!!: no 15 or 16 [00:33] GoodDayToDie!!: THE END!!
GOLD MAP PACK coming soon!!
146 's............................................................"I said GOODDAY SIR!!"............................sig by FlaMiN!!
Im thinkong of using the 40,000 feet map.. right at the start.. You dive out.. and hve to aim for the tunnel (already made) get to bottom of the tunnel / hole and enter square 2.
The terrain below (just a static plane mesh), when you jump out of blimp would be only textured one side.. so once you are down the tunnel and into square 2... you would see sky or whatever. and not gonna affect any other square.
Reason for saying is to find out what the highest object is in a level (could well be this skydive tunnel..)
any chance of a screenshot, showing the entire map at present.. ? Just apache with 'all of it' currently?
Ingamemap? It was updated in the news post. But yes, Apache has the most updated version. Square 8 hasn't been handed over yet. (Working on those custom textures Apache)
I can't imagine your tunnel not being the tallest object.
GOLD MAP PACK coming soon!!
146 's............................................................"I said GOODDAY SIR!!"............................sig by FlaMiN!!