So I have been working on this new map for the ATF clan server(a BF42 map) and I had a little custom work done to it. With the help Sniperjack, Redline, and Reegad. FYI: they all did a great job with the help!
Custom things added:(and tested to be fine),......skybox, stratos, naked lady, and carwasher.
**edit**I attempted to add a flettner style chopper (from the secret weapons mod) to this map by taking it straight from the Raid on Angelia map(one of the last things I did). When I did my last test of this map,everything loaded normal except that the flettner did not show up.**
I played it last night and all was working fine, I sent it to another buddy to help add those flettner choppers and he replied back that the map wouldn't load and crashed when attempted. It was the same copy I had already tested so I went to load it and now I get the same crash as he!
So, it was recommended to me that I install the bf1942 debugger. I did just that, and the following error appeared:
stratosRearSpringRight addBundleChilds() templets not found:e_wdustWheelred
My next move was to get the map that the stratos came from, and my level, in the same folder extracted, so I could take a look and compare and contrast between the two. Well, after looking through the two I didn't see anything askew. I looked in the stratos objects physics file......
I feel like a new born babe on a church's front step at the moment.
Any fix suggestions?
PS
BF wont load up either
GOLD MAP PACK coming soon!!
146 's............................................................"I said GOODDAY SIR!!"............................sig by FlaMiN!!
Registered Member #352 Joined: [ 01:03 ] [ 02 Jun 2004 ]
i remember this error and how did i fix it.. Well I took the jet packs from secret weapons and added it to hell alamein... and i would always have a error like that, that error comes from the effects
look in the map for the e_wdustWheelred add it to your map file as a
YOURMAPHERE_001.RFA
make a folder called effects make sure you run it in the init.con
and make sure all the lines correspond to your map title.
other than that the error should now show up any more
EDIT: or look for that line in your YOURMAPHERE.rfa and replace it with a effect line known on interstate
look in the stratos objects physics file look for the e_wdustWheelred and change it to a original effect coming from the wheels of a stratos and hopefully one of these ideas will help you
EDITx2: put the mod that you got your stuff from in a new folder on your desktop, and then test your map yourself to see if it crashes, you might still be mod dependent on the map you made, make sure all of your files are linked only to your map folder via interstate.
Registered Member #352 Joined: [ 01:03 ] [ 02 Jun 2004 ]
Alright well upload the map, and send me the link, i will modify the code for you, and make a file for you to try out, i cant test the file but i know what i am doing you said the only error is the e_wdustWheelred, and i can fix that
Registered Member #352 Joined: [ 01:03 ] [ 02 Jun 2004 ]
well ill give it another go in the am. it really bugs me about that error, and your effects folder in your objects folder, some of the lines are missing
/run at the end of them. but that has nothing to do with it because that is what i uploaded.