Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Registered Member #78 Joined: [ 18:27 ] [ 13 Mar 2004 ]
Cochrane wrote ...
4096 px textures? If I recall correctly, Battlefield uses sixteen of these ground textures per map. Doing just the tiniest bit of math, that means the ground textures alone use 1.3 GB VRAM. The S3TC compression used with DDS files gets this down to a quarter or an eighth (depending on the version used), but that's still 340 or 170 MB VRAM for the ground alone. Frankly, that does not sound like such a good idea to me.
You are right, it's a great idea. Machines today can handle it. What the engine can handle, most peoples pc can handle too. No need to get all Einsteinish here