Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Registered Member #80 Joined: [ 14:01 ] [ 14 Mar 2004 ]
Interstate is far more suited to the battefield generations of games, the ease of editing the first bf1942 is what created this unique community, whihc looks to be repeated in battlefield 2. Physics-wise both seem to be very advanced, but hl2 vehicles seems very basic, theres no accleration, and racing i think would not be as good, plus getting 16+ vehicles on a server will be nigh on impossible. Battlefield i much more action based and the size of the levels lets you create much larger races. The upgrades to the battlefield formula could be a great addition to interstate too, such as the destuctable objetcs, whihc means creating something closer to the original interstate game or other influences such as twisted metal, and vigilante 8. Overall the battlefield 2 engine is clealy the option to go for, the source engine is too complicated for the job.
Plus i'd rather see Battlefield 2: Interstate 82, than Interstate 2000(and whenever its going to be finshed) <span class='smallblacktext'>[ Edited 28 Apr : 16:21 ]</span>