The buggy already looks a lot better than the pic I posted.. Wide tubing.. all new suspension models and coding.. I have basically changed every dimension on the original buggy hull.. It is now VERY hard to flip it.. (but still possible.. which is realistic after all... and will allow the snipers to take out the fleeing driver after he has flipped! muahahaha.. ) Some small features I have changed are things like the dead buggy hull staying on the map after it has exploded.. The map will only have one buggy spawned at a time (maybe 2) so leaving it on the playing area after its dead will not cause any server lag. This makes the whole thing more realistic and creates additional hiding spots for snipers.... I am making some low netting hideout spots.. and... even.. attempting an underground tunnel network... (This is tricky.. but there are ways of doing it.)